
Thanks to the AI-driven nature of the game there is a good chance that an event will occur in a match that pretty much breaks everything (in a good way) or leaves you in stitches while it tries to rectify the issues. I have found myself recording countless clips of matches just for one specific moment of utter genius amongst the madness and this is definitely one of those games where you’ll have plenty to share with your friends as you try to recall your heroic escapades and legends of your army’s unwavering fortitude.Īs mentioned before, screenshots cannot do this game justice – you’ll see that from the pics alongside this review (I pride myself on a good screenshot, usually, so it pains me to post some of these) – but the minute the game sets in motion it’s a joy to behold (often because it’s so well stylized and often because the characters do things they probably shouldn’t with hilarious consequences. It’s impossible to witness every last spectacle which then happens (or at least not in any kind of close detail) and much of the joy of TABS is found in catching a glimpse of a stand-out moment or seeing an event coming and making sure that you are planted firmly in the thick of the action.
#TOTALLY ACCURATE BATTLE SIMULATOR UPDATE 6.2 FULL#
TABS has a very simple premise in that you pick your units and place them on the arena/battlefield as you see fit and then you relinquish control once you are confident of an assured victory.Īs you have nothing to think about once you have committed your army to the forefront of the action, you are instead given control over a floating free-free camera and the ability to slow-down time for either cinematic slo-mo or something akin to freeze-frame which doesn’t quite bring the action to a full standstill. Levels usually have either a unit number limit or a maximum available spend which has to be considered as you make your selection (to begin with you have one era/genre of characters to work with and more unlock as you progress through the campaign). The main mechanic involves you selecting from a range of available units each of which has a cost depending on its strength, skills and effectiveness. It’s difficult to define exactly what genre TABS fits into (although it is definitely attempting to be a strategy game) because of its ludicrous nature and abject levels of hilarity. Despite the fact that there is a surprising amount of depth and strategy to the matches once you actually start to really dig into it, the battles themselves are ‘hands off’ with all of the unrelenting action being driven by AI on both sides of the divide. In true classic gaming form, this is Red Vs Blue taken to the extreme as you find yourself posed with the task of defeating your opponent (AI/Human) by any means necessary. Googly-eyed characters and a simple-yet-solid graphic style give this the appearance of a game aimed at a much younger audience, yet the minute the first fight gets underway you know that you’ll come back to this again and again. A cursory glance at some screenshots did little to deter my mental eye-rolling as I tried to feign interest in what looked like a game which had been knocked together by a five-year-old with little understanding of computer programming. Having been pushed towards playing this for the first time by a plucky 8-year-old with a penchant for Minecraft, I was apprehensive about whether or not this would be my cup of tea. Regardless of this, it’s still ridiculously entertaining. As such, there are quite a few bugs in this game. Disclaimer: despite being around for the best part of a year, TABS is still listed as being in the preview stages of development.
